Shire of Standing Stones Device
AS XLIII
King's Companie of Archers 2008
September 6th & 7th
Hosted by SoSS, Calontir at Smithville Lake
Detail of Shoots/Tournament
Preface
We will start shooting for score at 9AM. Please be there in time to sign in at Troll and at the scoring tent. Please work with these people, they will be puttng in a long day to keep the numbers up and running. Also if you intend to warm up, again you will need to be there early. After 8:30 AM, the warm up shooting will be stopped. See attachment for info on the shoots. I will need a work crew to help change out the targets with each new shooting score.. Please contact we if interested. There will be an early crew that will set up on Friday, so shooting will begin on time.
Tournament
There shall be held a King’s Companie of Archers Tournament designed to promote archery within the kingdom and to determine the best archers in each of three skill levels; the unranked archers, the archers counted among the Fyrd, and the archers having achieved the rank of Huscarl.

There shall be within each of the three skill levels, three separate divisions; bow (recurve bow), longbows, and crossbows.

Individual challenges shall take place within each of the nine divisions. Due to time constraints, each archer may only enter a single division for the tournament. The skill level of each archer is determined by their archer ranking within the kingdom. The choice of division that each archer shall shoot in is left up to each individual archer.

The individual challenges shall consist of archers shooting several ends of ten arrows at each competition. Competitions shall consist of varying shapes and distances. The archer in each division that accumulates the most points shall be declared the victor of that division. The selection of an overall champion may be determined at the end of the day and will most likely be chosen by Their Majesties.
Baronial
Challenge
A Baronial Challenge shall be run concurrently with the individual challenges during the tournament. Each Barony shall select five archers from their Barony to represent them during the tournament. Each of these five Baronial Archers shall wear an emblem designating them as a member of their respective Baronial team. The individual points accumulated by each of the five baronial Archers shall be combined to determine the overall score for each Barony. The Barony scoring the most points shall be declared the victor in the Baronial Challenge.
Competitions
Prior to each competition there shall be a five arrow warm up. All archers shall shoot each competition from the same line at the same distance.

the clout shoot — A twenty-foot inner circle within a thirty-foot outer circle shall be marked at the distance between 100 and 150 yards, depending on the terrain. Each arrow landing within the inner circle shall score two points. Each arrow landing within the outer circle shall score one point. Each end shall consist of ten arrows. Two ends.

the bullseye — An 18 inch round target with a three-inch border is placed at 40 yards. Each arrow cutting the inner circle shall score 2 points. Each arrow cutting the outer circle shall score one point. Each end shall consist of ten arrows. Two ends.

the castle attack — a 4-inch wide by 36-inch with a 2-inch border, castle slit is placed at 30 yards. Each arrow landing inside the slit shall score two points. Each arrow cutting the outer border shall be one point. Each end shall consist of ten arrows. Two ends.

the dice game — Five small circular targets will be place at a distance of 20 yards Each arrow cutting the inner circle shall score two points, Each arrow cutting the outer circle shall score one point. Each end shall consist of ten arrows. Two arrows per target, if more that two should strike the target the higher points shall not be allowed. There will be two ends.

the bird hunt — Five clay targets (Birds / Dove) shall be placed at a distance of less than 20 yards. Each archer shall have ten arrows to loose at their five targets. Each clay target that is broken shall count four points After all five clay target (Birds) have been broken, the archer shall score an additional point for each remaining arrow left unshot. There will be two ends.
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